That Call of Pripyat begins with a brief video history of the game’s location ‘the Zone’ in which a narrator reads different information to that which pops up in the subtitles before being cut-short mid-sentence to drop you in the game itself tells you all you need to know: It’s interesting, complex, confusing and…Bugged. You can tell a lot about a game by the way it chooses to introduce itself. Talking of STALKER, a while ago I wrote about my ridiculous experience starting STALKER: Call of Pripyat for the first time and never got round to publishing it, so for no particular reason other than that here it is:
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